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Pikuniku items
Pikuniku items








The puzzles are sometimes encountered while exploring the environment, such as an acorn that needs to be pushed onto a switch that activates a geyser of water that Piku can ride. There are also hooks that Piku can grab onto using their legs, done by pressing the kick button when within range. Need to push a box to stack another one on top of it? Kick it. Need to knock a ball onto a switch? Kick it. There are not even enemies for the most part! The ability to kick isn’t so much an attack as it is a form of puzzle solving. The game is largely based around exploring, solving puzzles, discovering objectives and then completing them. You can walk, jump, kick, roll around with your legs tucked inside you, wear various hats with special abilities (such as watering flowers so they grow) and talk. It’s basically a semi-Metroidvania or semi-open world 2D platformer.

pikuniku items

Sunshine who is giving away “free money” in exchange for using his giant robots to take things that belong to others. A plot which involves a cloud-shaped creature named Mr. It isn’t long before Piku regains the townspeople’s trust, and ends up discovering details of the game’s surprisingly twisting yet light-hearted and goofy plot. Piku’s gender is ambiguous, with some characters saying “they” and others saying “he.” At the beginning of the game, Piku is awakened by a ghost and emerges from a cave, and is soon greeted by distrusting townspeople who are afraid Piku may be the mysterious “beast” they’d heard so much about. The player controls a creature by the name of Piku, a red jelly bean-like thing with two eyes, two legs, and nothing else. The game has a bit of a simple children’s book feel to it. The dialog is written with a very laid-back feel, with most of it written entirely in lower-case, and sentences often not even ending with a period. And the music is as simple as the art, with few instruments playing at once in songs that are at times twee or tinny, at other times cute and charming. Or, another way to put it could be to say that it looks like what an old Atari game might look like if it were in HD but still had limited colors and simple designs. Men children’s books, with very limited colors and simple shapes and round designs. Pikuniku has an art style like nothing else out there. retro-inspired games, “walking simulators” that are more about storytelling than gameplay), Pikuniku is distinctive enough that even among indie games, it sticks out.

pikuniku items

While that does include a lot of ideas used numerous times over (e.g. In the age of downloadable games from indie studios galore, seemingly anything can and will be created.










Pikuniku items